I haven´t checked this, but I feel like that card might be right on the edge of what Redshift is currently able to run on and might become incompatible soon. If you want to use Redshift, chceck, if the 750ti is even compatible with the latest versions of Redshift any more. I also hear many people go for an AMD processor these days. this is just the only one I have tried out so far. For example Gridfarms works with the Houdini/Redshift combo quite nicely, they even have a plugin, that allows you to render directly from the Houdini UI. For rendering, it might make sense to use a renderfarm service, if you don´t want to invest in a high end GPU right now.
While simulations can be a bit more demanding than my day to day work, I´d expect the price of such a job to cover the hardware upgrade costs quite quickly. I can also follow along quite nicely ith pretty much any tutorial with sims, tha i do from time to time in my free time. So far, I don´t feel like the old hardware is a major bottleneck for my work. My setup is a 11 year old intel i7 3930k with 64GB of DDR3 and a GTX1080ti with 11GB of memory and it´s quite enough for most scenes with heavy instancing (from entire building blocks with 3d modelled grass and trees and cars to vacation huts in 3d modelled rainforests). Hi, don´t know if I´m the ideal specimen to go by, but i do freelance work in the field of archvis using Houdini, Blender and Redshift. I can't afford more until I start earning.
Please give me honest professional advice. I intend to do a lot of fluid simulation as well as other effects Houdini provides. I can use my old 750ti 4GB memory graphics card. If I don't buy the graphics card then I can get the latest intel cpu (Core i9 12900K Processor) with 128 GB ram. Is Ram bus speed (MHz) important? Or should I just focus on Capacity (GB)? 4. 2.Are these enough to do a professional level job as well as courses provided in Rebelway water fx courses, And other VFX simulation? 3. What do you think about my current system with GeForce RTX 3060 Ti 8GB? Can I handle a professional freelancing job with rendering? I intend to get a redshift subscription also. So far I know Graphics cards are very important. I plan to buy "ZOTAC GeForce RTX 3060 Ti 8GB GDDR6 Twin Edge OC Graphics Card" and subscribe to Redshift Render.
But I put more memory for learning Houdini. You’ll also change the collision detection from volume collision to surface collision, all to accommodate the collision shape in the end.Hi, I Need some info. Throughout the process you’ll learn time-saving workflows such as reducing inherit velocity and radial velocity in the white water emitter to prevent erratic behavior. Later you’ll learn to easily create foam, spray, and bubbles from an existing simulation with a single click. You’ll modify the water level to taste and adjust to the initial state of the dynamics to animate them by force. Then you’ll create a fluid using a water tank where you will be interacting with a rigid body. This means you can easily turn a simple box or a complicated airship into water. You’ll first create fluid from a mesh object.
The solver creates a stream of particles and converts them to meshes at render time. Here’s one really cool tutorial where you’ll discover several ways of creating a liquid simulation using Houdini’s fluid implicit particle (FLIP) solver. Fortunately learning Houdini will give you more work opportunities as this program is becoming the standard effects tool in most VFX pipelines. While Houdini has become a little more user-friendly in recent releases, it still has a steep learning curve. This makes the process initially difficult but over time much more flexible. Unlike other applications, Houdini focuses on nodal procedural generation. Not to mention, Houdini also offers a dynamic network where particles, rigid bodies, and fluids can interact with each other. It can create various types of pyro FX from a candle flame to a bomb explosion or water from raindrops. While it has modeling and animation toolsets, Houdini is mostly used for visual effects work. Houdini is a digital VFX program with many similar features as other compositing & 3D tools. That means if you buy something we get a small commission at no extra cost to you( learn more) Resources VFX Written by Ben Traje Disclosure: This post may contain affiliate links.